Li, Xiuhan., & Chu, S. K. W. (2021). Exploring the effects of gamification pedagogy on children’s reading: a mixed-method study on academic performance, reading-related mentality and behaviors, and sustainability. British Journal of Educational Technology 2021, 1(51):160-178.(SSCI, JCR一区)
Release Time:2026-06-15
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- Date:
- 2026-06-15
- Title of Paper:
- Li, Xiuhan., & Chu, S. K. W. (2021). Exploring the effects of gamification pedagogy on children’s reading: a mixed-method study on academic performance, reading-related mentality and behaviors, and sustainability. British Journal of Educational Technology 2021, 1(51):160-178.(SSCI, JCR一区)
- Translation or Not:
- No
- Prev One:Li, Xiuan., Yang Yuqin& Chu, S. K. W. (2024). How does gamification bring long-term sustainable effects on children’s learning?: implications from a crossover quasi-experimental study. Educational Technology Research and Development. 04.09.(SSCI, JCR一区)
- Next One:Yuqin Yang, Kaicheng Yuan, Xueqi Feng, Xiuhan Li*, Jan van Aalst.Yang (2022). Fostering low-achieving students' productive disciplinary engagement through knowledge-building inquiry and reflective assessment. British Journal of Educational Technology, 00, 1–19. https://doi.org/10.1111/bjet.13267. (SSCI, JCR一区)



