Li, X., Yang, Y. (杨玉芹), & Chu, S. K. W. (2024). How does gamification bring long-term sustainable effects on children’s learning? Implications from a crossover quasi-experimental study. Educational Technology Research and Development. [SSCI Q1]
发布时间:2026-06-15
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- 发布时间:
- 2026-06-15
- 论文名称:
- Li, X., Yang, Y. (杨玉芹), & Chu, S. K. W. (2024). How does gamification bring long-term sustainable effects on children’s learning? Implications from a crossover quasi-experimental study. Educational Technology Research and Development. [SSCI Q1]
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- 上一条:Sun, D., Looi, C.-K., Yang, L., &Yang, Y. (杨玉芹) (2024). A systematic review of technology-supported scaffoldings in empirical studies from 2017-2022: trends, scaffolding design features and learning outcomes. Educational Technology & Society, 27(3), 185-203. https://doi.org/10.30191/ETS.202407_27(3).RP11. [SSCI Q1].
- 下一条:Yang, Y. (杨玉芹), Chen, Y., Feng, X., Sun, D., & Pang, S. (2024). Investigating the mechanisms of analytics-supported reflective assessment for fostering collective knowledge. Journal of Computing in Higher Education, 36, 242-273. https://doi.org/10.1007/s12528-024-09398-1.[SSCI Q1]




